For years, Resident Evil has been one of the most fertile horror franchises in the gaming World,
but recently, it was disclosed that the timeline for the series might have been entirely different as to what it is today. Originally, the initial Resident
Evil game was in development for SNES and not the original
PlayStation like it would in a long run come to.
Recently disclosed in an interview with Game
Informer for the pronouncement of Mega Man 11, Capcom's Koji Oda gave
this astonishing perception into the beginning of the series. Oda said this
regarding Resident Evil on
SNES:
Honestly, I feel like I joined the game industry at the best time. Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.
The Resident Evil was developed as a spiritual successor
to Capcom's former horror game Sweet
Home on NES, which is also one of the pioneers of the horror video
game genre. When the PlayStation was first launched in 1994, its success led to Capcom
switching gears and moving the first Resident
Evil to that console instead of the SNES. Oda gave some more details on the alternative version of Resident
Evil in the interview:
“This was back before the name Resident Evil had even been assigned to it. The code-name for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there. If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish place.”
Source: GameRevolution